Tuesday, May 22, 2012

Release 5-22-12

And so, after much slaving and sweating, changes to plans and general 'damn that was harder than it needed to be', the newest version is up. I hope everyone enjoys. I've noticed that I was starting to deviate from my original plan on this being a love story between Kimberly and Kitayanna, so I've given them another scene together to help build their relationship. Also, a few music changes. I've added some new battlers for enemies and increased the life totals of the bosses. I'm terrible at the whole balance thing with the game, so if anything seems to hard or easy, let me know and I can edit accordingly. Most of all, I hope you all enjoy the story as it progresses.

4 comments:

  1. you suck, ending it right there. i was also hopeing to see the new char.

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    1. Sorry, I thought it was a good place to end it XD. Now there's incentive for waiting for the next update. I'll be working on it alot more in the foreseeable future, so it won't be months before the next update.

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    2. i forgot to say that i like to story so far but i hate the battle system. if you can, make it so the game pauses when one of your char gets to the red part then choose what that char dose. have to played a game called grandia? your battle system is like that games.

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  2. The battle system is the Yanfly's Battle Melody. I'm no good at scripting, so I'm sorry to say that's the way the battles are going to stay. I rather like it myself, as well as many other who have played it.

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